SkyGlow Simulator
SkyGlow Simulator can model overcast and/or clear sky radiance and luminance patterns in night-time regime for arbitrarily sized & shaped city models. For more detail read Guidelines that are part of SkyGlow v.5c distribution. If you choose to use this tool, please send email to kocifaj@savba.sk ''registering'' as a user.However, if you use SkyGlow Simulator, we request that you reference some of the papers on which SkyGlow Simulator is based:
- Kocifaj, M. (2007). Light-pollution model for cloudy and cloudless night skies with ground-based light sources. Applied Optics 46, pp. 3013-3022.
- Kocifaj, M. (2008). Light pollution simulations for planar ground-based light sources. Applied Optics 47, pp. 792-798.
- Kocifaj, M., Aube, M., Kohut, I. (2010). The effect of spatial and spectral heterogeneity of ground-based light sources on night-sky radiances. Mon. Not. R. Astron. Soc. 409, pp. 1203-1212.
- Kocifaj, M. (2012). A numerical experiment on light pollution from distant sources. Mon. Not. R. Astron. Soc. 415, pp. 3609-3615.
- Kocifaj, M. (2014). Modeling the night-sky radiances and inversion of multi-angle and multi-spectral radiance data. Journal of Quantitative Spectroscopy & Radiative Transfer 139, pp. 35-42.
- Kocifaj, M. (2014). Night sky luminance under clear sky conditions: Theory vs. experiment. Journal of Quantitative Spectroscopy & Radiative Transfer 139, pp. 43-51.
- Kocifaj, M., Solano-Lamphar, H. A. (2014). Quantitative analysis of night skyglow amplification under cloudy conditions. Mon. Not. R. Astron. Soc. 443, pp. 3665-3674.
The further versions will be released soon.